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java.lang.Objectnet.bluebones.boggle.Connector
public class Connector
Thread for running of connection to a host stopping long waits in the GUI thread which makes the app unresponsive.
| Constructor Summary | |
|---|---|
Connector(Player player,
GameInfo gameInfo)
Intializes a new Connector. |
|
| Method Summary | |
|---|---|
void |
run()
Runs this Connector, trying to connected the owner to the
game specified in the constructor. |
String |
toString()
Gets a String representation of this object. |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Constructor Detail |
|---|
public Connector(Player player,
GameInfo gameInfo)
Connector.
player - Player this Connector
belongs to.gameInfo - GameInfo describing the game this
Connector should connect to.| Method Detail |
|---|
public void run()
Connector, trying to connected the owner to the
game specified in the constructor.
run in interface Runnablepublic String toString()
String representation of this object.
toString in class ObjectString representation of this object.
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